The Pattern Language Network

Taming web2.0 in Higher Education


Project Partners

Janet Finlay

Janet is Professor of Technology Enhanced Learning at Leeds Metropolitan University, where she works in the Technology Enhanced Learning Team. She has worked in human-computer interaction for many years, with particular interests in design patterns, partcipatory design and usability evaluation techniques. She now focuses on technology enhanced learning. She has been a partner in two EU­-funded learning object repository projects and is currently principal investigator for the JISC ­funded Streamline project and a partner in the PERSoNA project. She is also Leeds Met’s site coordinator for the multi-­institutional HEFCE ­funded CETL Active Learning in Computing and is co-organising a Disciplinary Commons for HCI educators.

Isobel Falconer

Isobel is a Senior Lecturer in Learning Technology at Glasgow Caledonian University, with particular interests in learning design, and representations. She is part of the UIDM support team for the JISC Users and Innovation Programme. She was Project Manager and Co-Investigator on the JISC-funded Mod4L project, part of the Design for Learning programme. Isobel was previously Research Fellow on the JISC-funded LADIE project, developing the Learning Activity Reference Model, a contribution to the e-framework. She is a Abstracts Edtor for ALT-C 2008
Andrea works as a research officer for CETL ALiC (the Centre for Excellence in Teaching and Learning – Active Learning in Computing) at Leeds Metropolitan University. She is interested in the use of technologies to support students’ learning in Higher Education. CETL ALiC is one of the communities that will use patterns to share good practice developed by the project.
Andrea holds an MSc in E-Commerce from Leeds Metropolitan University, and has just finalised her PhD thesis about the analysis of the relationship between individuals’ perceptions of privacy and mobile phone location data using grounded theory methodology.
John Gray

John Richard Gray

John is an educational consultant with considerable experience of staff development for higher education. He has some 20 year’s experience of software engineering and project management; at present he is a Prince-2 practitioner and has project-managed a number of HE projects including the Centre of Excellence in Teaching and Learning for Active Learning in Computing. He has a number of publications in the field of technology enhanced learning, assessment and teaching and has been a partner of a number of FDTL, JISC and Higher Education Academy funded projects focused on these approaches. He has both industrial and recent managerial experience having been an Associate Dean at Leeds Metropolitan University. He is the project manager.
Jim Hensman

Jim Hensman

Jim is an Innovation Specialist at Coventry University, and works on investigating, prototyping and advising on strategy for new ICT developments. He is currently Technical Director of the JISC Institutional Exemplars Project on Location Independent Working, and is also carrying out an investigation of Innovation Networks and CoPs for JISC. His research interests include serious games, virtual worlds, and social networks, and he is an Associate of the Serious Games Institute and member of the Birmingham Science City Second Life Steering Group. He has had experience in the Business and Community engagement of the University, and was manager of the EU co-funded CW2000 Project, developing and delivering internet based services for SMEs. He previously worked in the Games, Computer and Electronics industries.
Yishay Mor

Yishay Mor

A researcher at the London Knowledge Lab, he has previously worked with the project Learning Patterns for the design and deployment of mathematical games and with the WebLabs project. Together with Carey Jewitt, he facilitated the LKL workshop series on knowledge in social software.Before joining the Knowledge Lab he designed and developed web-based network management software for Cisco Systems. His research interests include Programming as a constructionist tool in mathematics and science education, Open Source and education, Web-based systems to support learning communities and Democratic education.Yishay holds an MSc in computer science from the Hebrew University, Jerusalem, and is a PhD candidate at the Institute of Education, London.

Jakki Sheridan-Ross

Jakki Sheridan-Ross

Jakki Sheridan-Ross

Jakki is a Research Officer working at Leeds Metropolitan University, Innovation North Faculty, for the hefce funded CETL ALiC project (Centre for Excellence in Teaching and Learning, Active Learning in Computing). Her current research activity is centred on innovative ways of supporting students in group and project work in computing disciplines. PLaNet will be used to help explore and share the research findings from the project. Personal research interests include society and social networking; multimedia development; and podcasting in HE.
Steven Warburton

Steven Warburton

I am an e-Learning manager at King’s College London and a Fellow of the Centre for Distance Education at the University of London where I chair the research strategy group. I am currently working on a number of projects that include: a study of social software in distance education settings; developing a virtual library space (bibliospace) using social referencing software; and as part of the EMERGE project team supporting a UK wide community of practice in user innovation and development in the area of Web 2.0 and emerging technologies. My research interests are focussed on questions of identity in online learning, the dimensions of space and time in multi-user virtual environments such as Second Life, social presence, social networking, the changing notion of community and finally the sociology of emotion.

3 Responses to “People”

  1. […] People […]

  2. […] ·        There is now a considerable body of research on Pedagogical Patterns, such as the work of Yannis Dimitriadis and colleagues in Spain, Peter Goodyear in Australia and the Planet project in the UK. There are a number of repositories of patterns with surrounding communities of interest, see for example and […]

  3. […] with surrounding communities of interest, see for example and Two well-known examples of patterns for collaborative learning are: “Think, Pair, Share” and […]

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